Friday, November 9, 2012

[SPEAKER] Big Viking Games' Co-Founder, Greg Thomson, breaks down "PNG Recolouring"





Name: Greg Thomson


Organization: Big Viking Games

Title: Co-Founder and Executive Producer

Bio: Co-founder and executive producer at Big Viking Games, Greg builds games for both web and iOS. He continues to push boundaries in game development using HTML 5.
 
Twitter: @bigvikinggames

TOPIC:  PNG Recolouring
 
In this interactive and tutorial style session, Greg will demonstrate how Big Viking Games came to discover the ability to dynamically palette shift PNG images in javascript. The change resulted in decreased load time in apps, reducing content requirements and freeing up device resources for other tasks. 

Greg will walk through how this process works, and demonstrate how developers can implement similar solutions in their own projects.



Access PNG Recolouring and other industry-led workshops on November 14th by registering for DIG at www.diglondon.ca.


Be sure to follow @DIGLondon for updates, speaker connections, and freebies. No one has ever regretted it. At least the ones with souls. 


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[STUDENT TRACK] Western's Mike Katchabaw on "Tools of the Trade" for Game Programmers




Name: Mike Katchabaw

Organization: The University of Western Ontario, Department of Computer Science

Title: Associate Professor

Tagline: Michael Katchabaw is an Associate Professor in the Department of Computer Science at the University of Western Ontario and a game development expert.
 

Track: Student, Theatre  10:00am – 11:00am





TOPIC:  Tools of the Trade for Programming Video Games

Game development is an incredibly challenging task, requiring the integration of the best theory, practices, and technologies from computing and a large number of other domains. Good game programmers will have lots of tools at their disposal to assist in the process. In this student-oriented session, we examine various approaches to game programming and the tools that are available to make things work faster, smoother, and better.



REGISTER for DIG to take part in this session at www.diglondon.ca
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[PANEL] Scott Simpson, CEO of bitHeads/Playbrains, on the 2013 Game Industry





Name: Scott Simpson


Organization: bitHeads/Playbrains: bitHeads is a cloud services development company formed in 1995. Playbrains does content creation specializing in connected mobile and social games.

 Title: CEO
  
Track Game: Panel, Main Plenary, 1:30 pm – 2:30 pm

Twitter: @playbrains




TOPIC:  The Video Games Industry in 2013

 What’s the near future of mobile? Console? Browser games? Are the monetization strategies working? Is there future for independent AAA developers? 

This panel will explore a range of views about the direction on the video games industry in 2013. Panel members will include a number of experienced game development leaders betting their futures on specific platforms. Listen to their views and share your own during the Q&A. 



Discover what we can expect of games and gamers in 2013 as four leaders in the industry discuss the future in this panel. 

Want to be part of the discussion? Register for DIG at www.diglondon.ca before it's too late. 





Follow @DIGLondon for updates and announcements in the days leading up to the conference and throughout the day on November 14th, using the official hashtag #DIG2012. Pin It

Thursday, November 8, 2012

[INTERVIEW] On the Edge of Industry Growth

Watch DIG London interview Brittany Medeiros, coordinator of www.onEDGENetwork.com

Ontario’s digital interactive industry has grown exponentially with incredible talent being procured and recruited regularly. Successful entrepreneurs have begun start-ups and seen their companies grow to multi-national corporations that foster the industry and those who work in it.
OnEDGENetwork.com is a new web platform that strives to bring awareness to the industry and connect the unique individuals within it.
As a not-for-profit web portal promoting the Ontario Interactive Games Industry, onEDGE is a resource created by the community for the community. Users can create profiles to connect with other companies and colleagues, build portfolio based pages specific to their background, project or business and connect with like minded individuals to collaborate or recruit new talent. onEDGE believes that , “if we want to grow we need to support our local companies.”
Brittany Medeiros is the web manager and face of onEDGE, and has been working with Interactive Ontario and the London Economic Development Corporation to see the goals of onEDGE come to fruition. “Our goal is to bring [people] together as one community, where we can break industry barriers” stated Brittany, a digital artist with a background in 3D Animation. “Companies and the community can collaborate and also be educated on what is new and exciting.  Also, we are all about what this industry can bring, which is FUN.”
OnEDGE will be launching on November 14, 2012 at the DIG Conference in London, Ontario where Brittany will be hosting website tutorials and helping people to network, learn, explore, and connect with the site and with each other.

Register today to attend DIG 2012 at www.DigLondon.ca, and create a profile with www.onedgenetwork.ca before the conference on November 14.
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Tuesday, November 6, 2012

SNOOK’S BOOK: Get Smacked!

See Jonathon Snook Speak at the DIG 2012 Conference in London, Ontario:
Register at www.DigLondon.ca

SNOOK’S BOOK: Get Smacked! 


Those who know, do, and those who understand, teach.

An internationally acclaimed web designer, developer, and world class conference speaker based in Ottawa, Canada, Jonathan Snook is a gifted creator of engaging designs, impeccable mark-up and code, forward-thinking ideas and applications that invariably win the respect of the top people in the industry.

Snook’s new book, SMACSS (pronounced “Smacks”) is a guidebook on examining the CSS (Cascading Style Sheets) design process and fitting rigid frameworks into a flexible thought process. Snook believes that the assimilation of trained habits with the learned tricks of seasoned colleagues is what will form the unique and effective process of each individual web professional.

The way Snook breaks down the categories of CSS rules and slowly begins to define the patterns within the code creates a new knowledge base for independent principles to be built from. Snook understands that every designer and coder is different, and with a sigh of relief from readers, states: “don’t feel like you have to stick to these guidelines rigidly. Have a convention, document it, and stick to it.”

An Example of an Example on Snook's Online Book

Snook also does not claim to be the CSS master and knows that very rarely does any solution solve 100% of the problem. He demonstrates several ways to complete 1 task; demonstrating that when it comes to web development, the answer to most questions is “it depends.”

Snook’s process works with all versions of HTML, most browsers and their versions with only 2 goals in mind: increase semantics and decrease reliance on specific HTML. This non-discriminatory way of looking at CSS code is what makes SMACSS more than just another book on the shelf; it is the saturated resource that developers are raving about.

Theory is one thing but application is another. Snook uses real world web examples and points out their CSS layouts relative to the chapter’s content, which becomes crucial in fully absorbing the book’s content. Snook breaks CSS down to its simplest form and teaches what most readers will consider “grade 1” stuff. The book’s audience is therefore widened to a range of programmers from novice to seasoned expert, like Snook himself.

Chapters are short and to the point. If you are anything like me and (ashamedly) do not like to read, then this book is a reboot to the system. Snook is candid and honest, creating a reading experience that feels like you are in a single student classroom.

The best part about the book, you ask? It is available to read online with access to useful resources!
The more advanced chapters are reserved for site members and purchased copies (available digitally and in hard-copy). However, the basics and core values are presented in a blog format with open comments for enthused readers.

Simplicity is at the core of both his approach and his writing. If you are a coder and frequently use CSS, Jonathon Snook’s book, “SMACSS: Scalable and Modular Architecture for CSS” will become the ammo for your developers arsenal.

See Snook Speak at the DIG 2012 Conference in London, Ontario:
Register at www.DigLondon.ca

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Monday, November 5, 2012

[9 DAYS LEFT] DIG 2012 Checklist


THIS IS YOUR LAST WEEK TO REGISTER FOR DIG 2012!

The 5th annual DIG conference is bigger and better than ever with international industry professionals Don Daglow, Joanthon Snook and Carmi Levy and presentations by Microsoft, Bioware, 10Gen, TAAFI and more! To make your life easier, we have created a checklist for you to get fully prepared for DIG 2012.

  Look at the speaker schedule and read about the acclaimed speakers and career specific sessions that DIG offers it’s delegates.

  Register online at DIGLondon.ca for yourself, your team, friends and/or colleagues.

  Share the conference on your social media. Your friends and connections will now feel great knowing that they have a friend who is as cool as you. They may even want to join you.

  Decide what sessions interest you most, and create your own syllabus.
Note: the conference is open-platform. You are free to attend sessions in both game and web streams.

  Follow @DIGLondon on Twitter and LIKE the DIG Facebook page Facebook.com/DigConference for conference updates and special offers.

  Follow our speakers on Twitter to gain additional insight and to connect with them before meeting face-to-face at DIG. Find their twitter handles on DigLondon.ca.

  Book your hotel for November 13th (if travelling to London, Ontario) to ensure that you will be able to attend the exclusive DIG VIP Welcoming Reception at Ché RestoBar with complimentary food and drink for DIG delegates.

  Pack your mobile device, handheld device and/or laptop. DIG provides free Wi-Fi for you to connect and share with speakers and attendees. Official hashtag: #DIG2012

  Get a good night’s rest. DIG makes the early start easier with hot breakfast served at 7:30am (web stream) and 8:30am (game stream).
The DIG conference packs in a full day of networking, learning, exploring and sharing with the industry’s best and brightest in web and game development. You will create new connections and business prospects while having a blast testing out new technologies and titles. This cannot be accomplished without your beauty sleep and a hearty breakfast - compliments of DIG!

  Attend the conference on November 14, leave your insecurities at the door and walk proudly. The DIG conference is a safe place to be yourself, the industry solutes you!
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