Trisha Beausaert
Let’s
talk creativity. More explicitly, let’s talk content creation. Shall we go even
further? Content creation in London, Ontario. Of the significant industries
that London boasts, the Content Creation industry (which
includes Digital Media/Information & Communications Technology) is one that
is gaining global attention. London is making itself known for content creation
in many modalities: Film, television and broadcasting, video game production,
web development, print media, and art. With the recent release of Devil Seed, a horror film produced and
directed by London-based production company, Matchbox Pictures, the quality and
world-class products of content creation companies is expanding the reach of
London into the global markets.
Finding itself at the top of itunes
Canada downloads, and edging out Hollywood horror blockbuster, Devil Seed’s success is an indication of
the quality products London’s creative industries can offer. “The creative industry here
is incredible, it’s striving, and it is only getting better,” states Brittany Medeiros, Coordinator of the onEdge (Emerging Digital Gaming Enterprises) Network. “London is starting to make its mark on the creative world, and people
are starting to acknowledge it.” With local brands and projects becoming major
players on the world stage, London’s creative market is being identified as
fresh and accessible.
Gary Elmer, in charge of Production
and Development at Matchbox Pictures and producer of Devil Seed, explains that the company has shot television and
movies locally, nationally, and internationally. Devil Seed was filmed, edited, and produced entirely in London
using a team made up exclusively of London talent. According to Elmer, “London
excels at providing a company with everything that is needed on a daily basis
for a fraction of the combined costs of a larger center, and the things that it
does not have, like specialized equipment, can be brought in as needed.” Elmer
also reveals the Devil Seed shoot to
be “one of the best shoots [they] have ever been on,” and he maintains that “it
is a great business decision to produce here.” When asked about why the
production company works out of London, Ontario, Elmer responded: “it has always
been a pleasure to shoot in London. The paperwork required to do things is one
quarter of what it would be in Toronto. The City departments are agile,
friendly, and professional. Local businesses have been extraordinary in their
support and we have an excellent base of local talent here.”
The local talent alone is one of
the driving forces behind this expanding industry in the city. Two
post-secondary institutions, Fanshawe College and the University of Western Ontario, turn out educated and savvy professionals every year who support the content creator companies
established in the city. The London Economic Development Corporation’s Larry
MacKinnon, reasons, “having an engaged community breeds growth- having a great
college and university builds exceptional talent.” The mix of new talent and
reputable business practices elevates the content creation industry as it grows
and becomes more advanced and profitable. MacKinnon also notes that “our
creative future looks prosperous as London is being embraced by its populace as
a creative, cultural city, with independent business groups constantly being
created.”
The DIG conference is another example
of the increasing prevalence of content creators. Representing game and web
development companies across the country, content creators gather in downtown
London to present and discuss new products, attitudes, and ideas as the industry
continues to evolve. As well, the local students who attend the event have
access to school representatives and recruiters, which expands and develops the
content creation machine in London even further. Just as Matchbox Picture’s Elmer puts it,
“there is freshness . . . here, [in London].”
The low costs associated with
producing content here, coupled with sophisticated and innovative talent and
access to resources within and just outside the city, all contribute to the
high-end nature of the products being generated for global consumption. With
studios for every type of content creation imaginable flocking to London, and the
success of such companies being recognized internationally, such as Matchbox Pictures' Devil Seed and Digital Extremes' entire game portfolio (see DIG’s
profile on Digital Extreme’s office space, here), it is indeed a great business
decision to produce creative content in the Forest City.
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