Wednesday, July 20, 2011

Slash and Burn Management Style not Favourable

Laura Fryer, VP and General Manager of WB games, is saying that “slash and burn” management styles are harming the industry.

Speaking at an industry session, Fryer compared the management styles of creative studios with that of farms. She stated that many studios will hire a team, make them work until they burn out, and then suddenly drop the team.

Fryer instead urged developers to keep their team well maintained and to allow the creative juices to flow freely. To complete the task, she urges developers to allow the team to function by itself, allowing them to work at their own pace. After all, every team is different, and works at its own pace.

Fryer also suggested that game developers hold a post-mortem at the end of a project and at the end of each milestone. This way they can spot problems that come up before the development of the game is complete, giving the designers enough time to fix the problem they have created.

After all of this, Fryer still recommends there be a timeline so that people are held accountable. But remember, the designers are still adults and should not be looked at like children. Management should not be standing over designers’ shoulders at all times.

Source: Gamasutra Pin It

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