Name: Fredrik
Liliegren
Organization:
Antic
Entertainment: creator of casual games for the hardcore player. Fredrik Liliegren and Jeff Evans founded Antic
Entertainment in 2008, with the endeavour to develop Free-To-Play games for web and
mobile platforms. Aiming to create rich, complex game experiences, Antic Entertainment wraps them in an easily
accessible candy coated layer and then deliver it on your smart phone or browser.
Title: Chief Executive Officer
Bio: Fredrik Liliegren brings more than 20
years of console and PC entertainment software development experience to Antic.
His expertise in this space has brought him an understanding of the business
from the corporate, publisher, developer and consumer perspectives.
Prior to Antic Entertainment, Liljegren co-founded Digital Illusions CE AB (now owned by Electronic Arts) in 1988. As CEO, he grew the company from four employees to more than 80. During his tenure, Digital Illusions successfully released over two dozen games, including Battlefield 1942®, an international hit that sold over 2.1 million copies worldwide. Liliegren also successfully led the company's private venture capital funding in 1996 and guided Digital Illusions through its initial public offering (IPO) in 1998.
In 2000 Liljegren started a company in Palo Alto California named REDJADE Inc., securing $10M in initial funding for this venture to build a hand held entertainment unit for Swedish mobile company Ericsson. He successfully grew the company to 60 employees, with offices in Palo Alto and Sweden.
Prior to Antic Entertainment, Liljegren co-founded Digital Illusions CE AB (now owned by Electronic Arts) in 1988. As CEO, he grew the company from four employees to more than 80. During his tenure, Digital Illusions successfully released over two dozen games, including Battlefield 1942®, an international hit that sold over 2.1 million copies worldwide. Liliegren also successfully led the company's private venture capital funding in 1996 and guided Digital Illusions through its initial public offering (IPO) in 1998.
In 2000 Liljegren started a company in Palo Alto California named REDJADE Inc., securing $10M in initial funding for this venture to build a hand held entertainment unit for Swedish mobile company Ericsson. He successfully grew the company to 60 employees, with offices in Palo Alto and Sweden.
WORKSHOP: Finance for Independent Game Developers – What Works?
What
are the options for financing your game? Is there any venture capital around?
How does the OMDC help? What’s an angle investor? What about SR&ED tax
credits?
Listen to a panel of successful and experienced independent game developers and service providers as they describe the options for financing a game in the current development climate. Learn about what works and what doesn’t.
Want to hear what Fredrik and our other game development leaders have to say on the industry in this panel on November 14th? Register for the event with Early Bird pricing here, NOW until October 31st.
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Listen to a panel of successful and experienced independent game developers and service providers as they describe the options for financing a game in the current development climate. Learn about what works and what doesn’t.
Want to hear what Fredrik and our other game development leaders have to say on the industry in this panel on November 14th? Register for the event with Early Bird pricing here, NOW until October 31st.
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