Friday, October 12, 2012

Canada's Got Game Talent: Portfolio Pitch & DIGx


10:30am – 3:30pm
LCC Second floor, DIGx

Canada’s Got Game Talent

Description: Twenty university and college students will be invited to pitch their portfolio and
demonstrate their skills in front of representatives from Canada’s leading game developers. Panelists from Big Viking Games, Digital Extremes, Antic Entertainment and Big Blue Bubble will provide feedback in an open forum in the DIGx room.

  1. 10:30 am – 11:30 am Antic Entertainment (flash/web/mobile games)
  2. 11:30 am – 12:30 pm Digital Extremes (large scale console games)
  3. 1:30 pm – 2:30 pm Big Blue Bubble (mobile games)
  4. 2:30 pm – 3:30 pm Big Viking Games (mobile games)

Register for Canada's Got Game Talent here. Spaces are limited, so reserve your spot today!





12:00pm – 4:00pm
DIGx
DIGx Industry Spotlights
 

Session Description:  Relax and play with your colleagues at our console or web game stations, Connect with Digital Extremes, Big Blue Bubble and Mircrsoft Canada. The DIG x room is there to showcase industry and give our delegates a place to play. 

  Spotlight Sessions: Check out your favourite companies in DIGx at certain times throughout the day on Nov. 14th for special demos, reveals, and VIP experiences.


 

11:30am - Fanshawe College 
12:00pm - Big Viking Games 
12:30pm - Big Blue Bubble 
1:00pm - Microsoft 
1:30pm - Fanshawe College 
3:30pm - Digital Extremes



Register for #dig2012 at diglondon.ca. Early Bird Pricing ends Oct. 31st.

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Thursday, October 11, 2012

Spooktacular Savings - October 31 - DIG SPECIAL!

DIG Early Bird Registrations Extended Until October 31, 2012 

Click to View Larger

Eye of newt, and toe of frog,
Wool of bat, and tongue of dog,
Adder’s fork, and blind-worm’s sting,
Lizard’s leg, and owlet’s wing.
For an evening of digital things,
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Wednesday, October 10, 2012

[SPEAKER] Digiflare Inc.'s Mukul Seth on "Everything Web Developers Must Know to Build Metro-Style Apps"






Name: Mukul Seth


Organization: Digiflare Inc.: an interactive agency that successfully integrates creative ideas with new technology to help brands discover new opportunities to enhance and expand their businesses through interactive experiences through the web, mobile, connected TVs, and emerging digital platforms.


Title: Interactive Developer


Bio: Mukul Seth is an Interactive Developer at Digiflare Inc. His primary focus is on user experience design/development with technologies such as Windows 8, Windows Phone, HTML5/JS, XAML. Mukul has extensive knowledge in regards to developing experience-rich brand marketing, multimedia/broadcasting, and e-commerce applications, as well as games for a multitude of platforms including web, desktop, mobile/tablets, and even smart televisions.


Track: Web, Salon C, 10:45 am – 12:00 pm



TOPIC:  Everything Web Developers Must Know to Build Metro-Style Apps

Learn how you can use your web skills to build Windows 8 Metro style apps. In this session you’ll discover how to harness the rich capabilities of Windows 8 through JavaScript and Windows Runtime. You will learn about navigation, user experience patterns and controls, inherent async design, and the seamless integration with the operating system that will let you create great Metro style apps.


Want to hear what Mukul has to say on Metro-Style apps in this panel on November 14th? Register for the event with Early Bird pricing here, NOW until October 31st. 


Don't forget to visit and LIKE our Facebook page for updates and announcements.




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Tuesday, October 9, 2012

[PANEL] Antic's Fredrik Liliegren on "Finance for Independent Game Developers"




Name: Fredrik Liliegren

Organization: Antic Entertainment: creator of casual games for the hardcore player. Fredrik Liliegren and Jeff Evans founded Antic Entertainment in 2008, with the endeavour to develop Free-To-Play games for web and mobile platforms. Aiming to create rich, complex game experiences, Antic Entertainment wraps them in an easily accessible candy coated layer and then deliver it on your smart phone or browser.

Title: Chief Executive Officer

Bio: Fredrik Liliegren brings more than 20 years of console and PC entertainment software development experience to Antic. His expertise in this space has brought him an understanding of the business from the corporate, publisher, developer and consumer perspectives.

Prior to Antic Entertainment, Liljegren co-founded Digital Illusions CE AB (now owned by Electronic Arts) in 1988. As CEO, he grew the company from four employees to more than 80. During his tenure, Digital Illusions successfully released over two dozen games, including Battlefield 1942®, an international hit that sold over 2.1 million copies worldwide. Liliegren also successfully led the company's private venture capital funding in 1996 and guided Digital Illusions through its initial public offering (IPO) in 1998. 

In 2000 Liljegren started a company in Palo Alto California named REDJADE Inc., securing $10M in initial funding for this venture to build a hand held entertainment unit for Swedish mobile company Ericsson. He successfully grew the company to 60 employees, with offices in Palo Alto and Sweden.

 
WORKSHOP:  Finance for Independent Game Developers – What Works?

What are the options for financing your game? Is there any venture capital around? How does the OMDC help? What’s an angle investor? What about SR&ED tax credits? 

Listen to a panel of successful and experienced independent game developers and service providers as they describe the options for financing a game in the current development climate. Learn about what works and what doesn’t.



Want to hear what Fredrik and our other game development leaders have to say on the industry in this panel on November 14th? Register for the event with Early Bird pricing here, NOW until October 31st. 

Don't forget to visit and LIKE our Facebook page for updates and announcements.
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Friday, October 5, 2012

[PANEL] BVG's Albert Lai on "The Video Game Industry in 2013"


Name: Albert Lai 

Organization: Big Viking Games: Canada's leading social and mobile game development studio, Big Viking Games is passionate about creating amazing Facebook and mobile platform games that are played and enjoyed by millions of people all over the world. 

Title: Co-Founder and CEO

Bio: Albert Lai is a serial entrepreneur with many successful ventures. In 2011 he started Big Viking Games, which quickly became a leader in HTML 5 and iOS development. 

Twitter: @albertsupdates 

Website: www.bigvikinggames.com 


Catch Albert and Big Viking Games in  
Today + Tonight in London, Canada:

 

 

TOPIC:  The Video Game Industry in 2013

What’s the near future of mobile? Console? Browser games? Are the monetization strategies working?  Is there future for independent AAA developers?

This panel will explore a range of views about the direction on the video games industry in 2013. Panel members will include a number of experienced game development leaders betting their futures on specific platforms. Listen to their views and share your own during the Q&A. 



Want to hear what Albert and our other game development leaders have to say on the industry in this panel on November 14th? Register for the event with Early Bird pricing here, until October 14th. 

Don't forget to visit and LIKE our Facebook page for updates and announcements.




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Tuesday, October 2, 2012

Top 10 Reasons to Attend DIG London 2012


PHOTO SLIDESHOW


  1. SHARE
 
 
At DIG, professionals, industry experts, students, school representatives, and local amateurs connect at DIG with the explicit purpose to SHARE; Share ideas, announcements, how-to’s, products, and information in every kind of digitally-interactive format possible. With such a diverse audience, DIG becomes the ideal marketplace to release new products and to create buzz about advancements and future projects. As well, the DIG audience is a microcosm of the general industry machine, so this is the place to go to get a feel for the evolution of the digital interactive and gaming professions while promoting your company or yourself.




2. LEARN FROM THE BEST 

Fredrik Liligren has raised millions to develop innovative games


Speakers such as Jonathon Snook, Designer at Shopify, Don Daglow, President & Creative Director at Daglow Entertainment, Daniel Sennet, Director of Operations at Arkadium, Jean-Guy Niquet, Director of Arkadium Canada, and Sagan Yee, Animator at Saganimation, are among the ensemble of experts who were carefully selected to  impart their wisdom and share their reflections on the industry on November 14th




3. LEARN THE WAY YOU WANT
 
Panellists Joey DeVilla (Microsoft), Rob Blahura (Electronic Arts), Greg Thompson (Big Viking Games) and Bryce Hunter (Big Blue Bubble) discuss the social gaming paradigm


The conference is organized into three tracks- Game, Web, and ExplodeCode. DIG isn’t about just one idea or theme; it is built for all of the attendees to enjoy as they celebrate and explore Ontario’s digital interactive and gaming industry. Open-platform panels, such as “The 50 Minute Scrum,” “Finance for Independent Game Developers,” and “Press ‘A’ To Jump: Animation and Interactivity” will be open to DIG pass-holders to sit in on throughout the day. 






 
The DIGx room is unique to DIG London. A distinctive space that holds all of the wonder  and awe of a toy store to a young child, DIGx is the place to go to play and test out new games, mind-boggling technology, web development tricks, and be reassured that the digital interactive industry is the coolest one to work in.




5. NETWORK WITH INDIVIDUALS
 

Connecting here with colleagues, industry pioneer Michael Schmalz, of Digital Extremes, is a founding member of the DIG conference

Exchanging ideas and contacts with individuals is just as meaningful as making yourself known to companies. It is also less intimidating. Networking with other attendees is a great way to warm up and start conversations before approaching the companies exhibiting at DIG. Building on that contact is the way to set a positive foundation for the day, and for your career. 










6. NETWORK WITH COMPANIES 







 The Canadian rock stars of the industry are all gathered under one roof, giving attendees the ideal opportunity to mingle, ask questions, and build new contacts with successful and well-known companies. At DIG, the companies present to exhibit their projects and innovative ideas want to network with YOU as well, making the conference unlike any other networking opportunity you may have had in the past. Some of the companies want to share what they have been working on, looking for feedback or to drum up interest, while others are looking to round out their talent pools, which means that you, our DIG attendee, are a rock star too. 










7. YOUR CAREER GOALS INSTANTLY BECOME ATTAINABLE





 

       Amateur developers can showcase and talk face-to-face with local companies. Such a connection has its perks; Companies are often eager to give meaningful advice and point you in the right direction. There is also a “Portfolio Pitch Opportunity”- known as Canada's Got Game Talent- with local tech companies. For students who have questions concerning the industry, they can chat with individuals from various communities, levels in their companies, and stages in their careers, and then get information from school exhibitors concerning applications and degrees.

  


8. THIS IS A SAFE SPACE

  
DIG is special. It’s the place where web and game developers come together to share their innovative work and explore new tools. Attendees are encouraged to play with the new technology and games. Students can have their work looked at by local, supportive professionals. And, make things even sweeter, amidst all of the sharing, caring, new collaborations, and professional goals, outlandish pictures in the DIG photo booth with your friends and co-workers are also encouraged. Don’t you feel warm and fuzzy already? 




9. PARTNERS
 
Event sponsors  Slant Six Games welcomed the “melding of the minds” at DIG



DIG’s partners are engaging and specialized; they are the industry groups and conferences you care most about throughout the year. DIG is aligned with some of the top Canadian brands, collaborating on and sharing the goals of the digital interactive and gaming fields. Working with, and mutually supporting, such brands and companies as TAAFI, GamerPops, Toronto Thumbs, Digifest, Fluxible, GamesdayPodcast, and TES, DIG is invested in bringing together all of the working parts of the industry, just for you.
 



10. IT'S AN EASY CHOICE
 
 
LEDC’s Director of Marketing & Communications, Kadie Ward, Aggie Armstrong,President & Principal Photographer at A Squared Aperture Media Ltd, and Founder & Producer of Web.i.sodes, Adam Caplan, support DIG.

Throughout the year, many professionals and keen students are faced with making the decision on which industry events to attend. There are a lot of great Canadian conferences out there. However, potential attendees are forced to choose between conferences that are equally significant, but that focus on different, specialized topics. This is where DIG comes in. Offering programming for a wide audience, and touching on as many planes of the business of web and game development as possible, while still maintaining a structured, relevant event, DIG doesn’t force a choice; it satisfies everyone’s needs.
 





Register for DIG London 2012 at diglondon.ca. It’s a win-win for you, your business, and your future. 



Don’t forget to follow us on twitter (@DIGLondon) and Facebook.
 
 

 
 


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